A blog post by Samuel Jensen, Lead Designer of Majestic Nights… Majestic Nights is a game about dialogue and story. And Aliens. And shadowy pseudo-government organisations. And the Military-Industrial Complex. And drug-induced Mind-Control programs. And totally rad 80s-inspired music. But heaps of it is about dialogue. Also heaps about story.…
Read moreIt was August 2013. It was raining and I was wearing sunglasses. In a flash I had the vision of an isometric RPG-like game set in the 80’s with all the trimmings one could imagine. How could I do such a game on a small budget? Where we were going……
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