Game Design and Storytelling in Majestic Nights

A blog post by Samuel Jensen, Lead Designer of Majestic Nights… Majestic Nights is a game about dialogue and story. And Aliens. And shadowy pseudo-government organisations. And the Military-Industrial Complex. And drug-induced Mind-Control programs. And totally rad 80s-inspired music. But heaps of it is about dialogue. Also heaps about story.…

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